Gaming entrepreneurs strike gold with first game

Gaming entrepreneurs strike gold with first game

A group of students, who started their games company while studying at University of Huddersfield, have launched their first game.

Torchbearer Interactive, created by three computer programming students during their enterprise placement year (EPY), has recently launched its first mobile game, Blockup, to very positive feedback.

Jon Langley, Edward Andrew and Pete Waugh, set up the software development studio after meeting at university two years ago. They will now spend the next twelve months growing the business for their EPY and will develop their own line of original games whilst working alongside clients to produce intelligent, innovative software solutions.

The trio are delighted to have received positive feedback on their first game, Blockup, which is available on Google Play.

Jon said: "When you are a new studio launching your first game, your initial instinct is to expect negative feedback, but we’ve had an overwhelming amount of people saying how addictive and good the game is."

Blockup is a casual block-stacking physics game, which punishes poor performance and was created using the game development platform Unity.  The students’ next project is to create Torchbearer Interactive’s first full in-house game, which they have named Cloud Cover.

Having recently registered Torchbearer Interactive as a limited company, the students hope to increase their professional standing within the industry and enable investment from stakeholders.

Torchbearer Interactive is collaborating with four other Huddersfield video game design students, who have set up an independent video game studio called OceanSparks Studio.  The team of entrepreneurial gamers are set to create a new game called Tetra, Rise of the Guardians.

Pete said: "Whilst it’s only early days, Edward, Jon and myself are confident with where we want the company to shine. 

"We ultimately want our logo to be a seal of quality and to be regarded within the industry as the makers of quality tools for producing computer games."